Keyframe Animation
Asking the computer to change the values for scale and position over time (5 seconds for this project) is called "Keyframing" and is the basis of almost all animation. Things to remember:
- Scale NEVER EVER goes over 100% - it ruins the quality
- There should always be 2 keyframes on the first frame
- There should always be 2 keyframes on the last frame
- Those are the only keyframes (for this project)
- You can remove all keyframes by clicking the stopwatch icons again
- There are reset circle-arrows to the right of the values being keyframed
- Leave the warning color as-is!
Introducing the Keyframe Technique
Keyframing the Rest of the Images - Find Your Groove
There are 9 images you must keyframe - both position and scale. Watch me a few more times to get the pattern and if you follow it, you'll have smooth keyframes from beginning to end. Remember: Scale cannot go over 100% but you should have at least 15-20% change in scale to really make the most of this tool.
Zoom Out Instead! Easy Keyframe Swap Technique
At least one image in each category must zoom out instead of zoom in or the video gets too predictable - this is how to easily reverse the direction of the keyframes.
Temporal Interpolation (Accelerate / Decelerate)
This incredibly easy change to keyframes gives the animation a smooth acceleration and deceleration effect that is too good (and too simple) to not use.
Applying Transitions in Between Images
AFTER KEYFRAMING!
The transition we have now is called a "cut" and is really no transition at all. Applying the default "Cross Dissolve" is incredibly easy and you have to at least apply that default Transition with CTRL-D wherever two images touch, or click and drag to select all your images and press SHIFT-D - it will apply the default transition everywhere!However, there are many more Transitions you can (and some you can't) use if you switch to the EFFECTS workspace.
There are many to try out, so feel free to experiment, but follow this one rule - image pixels must be on the screen at all times. This means "Flip Over", "Page Peel", "Dip to Black", etc. are all off limits. "Cross-Zoom" pixelates all the sharp detail in our HD images in that split second between the two - I am taking it off the "forbidden" list however since students really seem to love it!
There are many to try out, so feel free to experiment, but follow this one rule - image pixels must be on the screen at all times. This means "Flip Over", "Page Peel", "Dip to Black", etc. are all off limits. "Cross-Zoom" pixelates all the sharp detail in our HD images in that split second between the two - I am taking it off the "forbidden" list however since students really seem to love it!
Definitely watch this video from last year - lots of good information, tips and tricks for getting around in Premiere.
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